3D Distance Calculator
Find the distance between two 3D coordinates.
Result
How to use
- Enter your values in the fields above.
- Press Calculate to see your result instantly.
- Use the Share button to copy a link to your result.
About this calculator
This calculator finds the straight-line distance between two points in 3D space using the extended Pythagorean theorem, d = √((x₂−x₁)² + (y₂−y₁)² + (z₂−z₁)²), the 3D generalization of the standard 2D distance formula.
It's used in game development and 3D graphics to check collision distances or line-of-sight, in engineering and CAD work to measure distances between components in a model, and in physics and astronomy problems that place objects by (x, y, z) coordinates. Because it works with any consistent unit (meters, pixels, light-years), the same formula scales from a robotics simulation to plotting star positions.
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