Orthogonal Vectors Checker

Enter the components of both vectors to test orthogonality.

How to use

  1. Enter your values in the fields above.
  2. Press Calculate to see your result instantly.
  3. Use the Share button to copy a link to your result.

About this calculator

Two vectors are orthogonal (perpendicular, meeting at exactly 90°) precisely when their dot product is zero: for 3D vectors a = (a₁, a₂, a₃) and b = (b₁, b₂, b₃), that's a·b = a₁b₁ + a₂b₂ + a₃b₃. Any nonzero result tells you the angle between them via cosθ = (a·b)/(|a||b|), but zero is the special case that means the vectors share no component in each other's direction.

Engineering, physics, and computer-graphics work leans on this test constantly — resolving forces into independent perpendicular components in statics, checking that a surface normal is perpendicular to a triangle's edges for correct lighting in 3D rendering, or verifying that basis vectors used in a coordinate system are mutually independent — which is why students and developers alike reach for a quick dot-product check rather than computing angles by hand.

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